well dreamcast was not more powerful then ps2 , it barely ran any of its games for us to say thatthe only game i know it had was unreal tournament and that game looks better on ps2 and even more better on pc3 sega already struggling since the failed cd 32x add-ons and the gamegear and the saturn , this was destined to failthos outdated media type they used it only held about 4 gig just about the same as gamecubes mini discwhich is pretty bad considering gc only used a mini diskIt's the end of the year, and we're looking back at some of the biggest news stories of 2019 and why they matter.http://kotaku.com/5447897/how-xbox-could-have-helped-the-dreamcast-survive

Or go to Youtube and checkout "Playvalue"Google is your best friend. Xbox. Hilariously, some people still buy into it.I think Dreamcast was kinda sent to doom mainly because it used CDs still. Not me i loved my dc with sonic, phantasy star online, and quake with a mouse and keyboard online.I wonder if the PS2 at the time could even handle Shenmue 1&2.Uhm, obviously yes? It seemed to have better illumination effects and the games looked like they were loaded with AA alot of the time, for some reason the way the tech was in the system I think all games had it, while ps2 games had serious jaggie problemsIt was in some ways.

Custom-designed chip, developed by Microsoft and nVidia1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock)L1: instruction 32KB, data 32KB (8 way) L2: 256KB (2 way)Programmable vertex and pixel shaders, fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC)Fog, subpixel anti-aliasing, 8 hardware lights, alpha blending, virtual texture design, multi-texturing, bump mapping, environment mapping, MIP mapping, bilinear filtering, trilinear filtering, anisotropic filtering, real-time hardware texture decompression (S3TC), real-time decompression of display list, HW 3-line deflickering filter.10.5 GFLOPS (Peak) (MPU, Geometry Engine, HW Lighting Total)polygons/second (Peak) (Assuming actual game conditions with complex models, fully textured, fully lit, etc.

It had only 24 MB of RAM vs PS2's 32 MB, though. The fact that the Dreamcast had way better games before it crashed. It failed because people bought into sony's hype. Though the PS2 numbers are peak, so expect alot lower than those, but still higher than the Dreamcast.But the biggest difference is the DVD rom on the PS2. It would of had more if it survived any further.One thing I've never understood is why people say that the Dreamcast is better than textures. Dreamcast. Share on. We're talking about the difference between 1998 hardware and 2000 hardware.Nope it failed simply because Sega lacked the money to support it any further and it was easy to pirate the hell out of. 11.85 in. People on the net have historically seemed to have so much positivity for it and I don't get it.I was working at E.B when during dc and ps2 release, ALOT of customers were already starting to feel loyal to the sony brand, that and them having ALL the 3rd parties. Im sure the Hardware would have been fine, but also SEGA did some shady stuff back in the day. We're talking about the difference between 1998 hardware and 2000 hardware.Nope it failed simply because Sega lacked the money to support it any further and it was easy to pirate the hell out of. I hate that they lied, and got people to wait for the ps2 (or sell their Dreamcasts after the ps2 came out).1. Hilariously, some people still buy into it.PS2>Dreamcast, fact, how that console got anywhere with only 1 thumbstick is mind boggeling.Hate to break it to you, but using the > symbol doesn't make it fact.In some aspects the dreamcast was more powerful, in others it was weaker. The Dreamcast is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe. They didnt advertise it enough and it could destroyed by the massive hypemachine behind the PS2- particularly with claims saying the PS2 was 35x more powerful than Dreamcast.they are the weakest, the cheapest, and the more casual friendly consolesGoogle is your best friend. )2 million to 4 million polygons/second (assuming actual game conditions with complex models, fully textured, fully lit, ect. Sony PlayStation 2. Console. Direct comparison to the PS2 in the title. Even an AAAA. It seemed to have better illumination effects and the games looked like they were loaded with AA alot of the time, for some reason the way the tech was in the system I think all games had it, while ps2 games had serious jaggie problemsI wonder if the PS2 at the time could even handle Shenmue 1&2.In some aspects the dreamcast was more powerful, in others it was weaker. 7.68 in.

click here for the new video game consoles . As to whether it was a next gen leap over N64/PSX, definitely. Even an AAAA. 300MHZ CPU with 6.2G.flops in the PS2 vs the 200MHZ CPU with 1.4G.flops in the Dreamcast. It failed because people bought into sony's hype.

We would never have seen games like GTA-SA on a CD format.Why do people keep saying that the Dreamcast was more powerful than the PS2? The PS2 had more raw power than the Dreamcast however the Dreamcast has the advantage of better looking textures (better texture compression, I remember it being said the PS2 lacked hardware texture compresseion). Then Dreamcast was canned. Main Processor.

294.912 MHz. Well, according to the specs, the PS2 had more power. I don't get it.Nope. Rank (best to worst, + means a tie) Processor Clock frequency. An Shenmue was ported to the XBOX and not the PS2. In the early days multiplats looked better on Dreamcast because devs weren't used to the complexities of the PS2.Dreamcast failed because SEGA didnt have enough money to back it. If it is, then why do almost all of it's games seem to struggle with textures in comparison with the PS2? EN PL DE.

Most customers said "ill wait for ps2". It's hard to compete when your competition can outspend you 3-4 times over.Piracy by far killed the dc. :roll:But it was not the "10 times more powerful" that Sony claimed before it's release (we all know how Sony hypes specs).



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