When used, it will increase Dunban’s Talent Gauge by 50%, allowing him to use Blossom Dance more frequently. When used, it will hit enemies in a large area of effect around Dunban up to three times with each of the hits refilling his Talent Gauge by 10% (per enemy hit).
Each pair of characters in Xenoblade Chronicles Definitive Edition has three Heart to Hearts, adding up to 63 Heart to Hearts in total. 47.37% (27 votes) 27. Dunban's equipment should prioritize high agility, critical rate, double attacks, and haste.When Reyn isn't in the party, Dunban does a great job of absorbing the enemy's aggro. How To Use Dunban in Xenoblade: Definitive Edition - YouTube
All of these are excellent arts that you should level up accordingly.Blossom Dance, his Talent Art, requires you to time your B presses for full effect. It’ll not only help him keep Aggro as a tank but also remove Confusion from nearby party members and more importantly, grant the everyone near him the Strength Up Buff. After Shulk inherits the Monado, Dunban begins to fight using regular swords.Note: A C Rank indicates that the character is either very poor in this role or cannot do it at all.Though his HP is much lower than Reyn's, Dunban can absorb enemy aggro and tank attacks thanks to his very high agility stat. This makes it useful against groups of enemies but entirely useless against single enemies and it has a long cooldown to go along with it.The guide for Xenoblade Chronicles: Definitive Edition features all there is to see and do including a walkthrough featuring coverage of all Chapters, Quests, Affinity Charts, and much more. Xenoblade Chronicles: Definitive Edition; Best way to use Dunban; User Info: vaan11. Including an in-depth walkthrough of Future Connected, the new story and all of the new changes that Definitive Edition brings.By continuing you confirm you have read and agree to our Why not join us today? Including an in-depth walkthrough of Future Connected, the new story and all of the new changes that Definitive Edition … It’s a situational Art and usually there’s better ways at removing Buffs (such as Monado Eater or Mind Blast).Heat Haze is yet another of Dunban’s many Auras and is also made fairly useless thanks to the excellent Peerless.
This can have some uses when paired with the Critical Drain Skill but the damage output will never match the bonuses from Peerless.Thunder is the second of Dunban’s Ether Arts and one with a rather unique effect, when used with an Aura active, will inflict Daze on your enemies. Several Arts can be used after Gale Slash for additional effects, so this is an essential art for Dunban, and should be one of the first that you level up.After Gale Slash, use Worldly Slash to lower the enemy's defense and strength, or Electric Gutbuster to inflict break, which can be followed up with Steel Strike to topple the foe. Proceed with caution, as there are major spoilers for Xenoblade Chronicles Definitive Edition below.
Does anyone have tips for that asshollll© 2010 - 2020 Nintendo / MONOLITHSOFT. When used on a party member, this will transfer their Aggro to Dunban, making it useful for characters like Shulk who can spike Aggro really easily. As good as Blossom Dance is however, Dunban has plenty of Arts more useful than this and as such, it can be difficult to find a space for it on his palette.Demon Slayer is yet another highly situational Art and hard to find a space for on his Palette.
Like Shulk and his friend Reyn, his motivations are to exa… On it’s own, it deals light damage along with a Bleed Debuff on the enemy but as he gains levels, he’ll learn three Arts that combo off this one making it a strong Art.Electric Gutbuster is the first of three Arts that combos off Gale Slash and with it low cooldown, makes it ideal to Break the enemy.
Riki is a goofy creature from the rounded Nopon race that's trying to prove his worth by traveling with Shulk and co. All of these party members, in addition to the seventh one that I won't spoil here, are well-written with incredible voice actors performing their lines, which makes the world and the stakes of the game feel all the more palpable. For the most part, you can think of These are all of the normal Arts for Dunban, which are learned as he levels up.Despite being one of his starting Arts, Gale Slash is one of his better ones and one you’ll want to keep slotted. While active, Dunban gains a Haste Buff (up to 100% at Rank X) and removes all of his Debuffs, great Buffs all around. When used on it’s own, it’ll hit the enemy twice will inflicting Physical Defence Down but pair this up with Electric Gutbuster and it’ll inflict Strength Down on top of this.
For the most damage, save this Art for a Chain Attack, and unleash it after the damage multiplier has grown large enough. On it’s own, it will only deal light damage but on a short cooldown but use this after Gale Slash and you’ll Break the enemy and with a later Art, Topple them.Peerless is the first of Dunban’s many Auras and it’s arguably the best.